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Search Results: 8
Book jacket
—Moon, Walt K., author.
2024

Book

This book introduces readers to Nintendo, the technology company behind many consoles and hit franchises such as Mario, Zelda, and Animal Crossing. Re...
Book jacket
—Kaplan, Arie.
2014

Book

"Collecting bugs, drawing cartoons, writing plays, studying robotics - these are just some of the hobbies that inspired the creation of video games su...
Book jacket
—Abdo, Kenny, 1986- author.
2025

Book

This title explores the Super Mario Brothers franchise and gives information related to its origins, history, and the impact it has had on popular cul...
Book jacket
—Bolte, Mari, author.
2026

Book

"No mere survival video game, Fortnite is a global industry changer. This STEM title for age 12 and up examines the tech property's features, history,...
Book jacket
—Howard, Sherry, author.
2026

Book

"How does someone become a pro gamer or the person behind the game? The gaming industry includes programmers, engineers, writers, artists, animators,...
Book jacket
—Bolte, Mari, author.
2025

Book

"No mere first-person shooter video game, Overwatch is a global industry changer. This STEM title examines the tech property's features, history, and...
Book jacket
—Bolte, Mari, author.
2025

Book

"No mere online social platform, the Roblox metaverse is a global gaming industry changer. This STEM title examines the tech property's features, hist...
Book jacket
—Bolte, Mari, author.
2025

Book

"No mere building-and-crafting video game, Minecraft is a global industry changer. This STEM title examines the tech property's features, history, and...

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